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Item List
A list of every item in the game.

GLYPHS
CONFODERE
Attributes: Slash
Stats: ATK +6
MP Cost: 5
Location: Tutorial
“A rapier glyph.”
Notes: Starting glyph. A simple rapier. Can be used in a Union Glyph for all standard weapon + spell glyphs, as well as the Confodere union, which briefly summons several rose-petal projectiles in front Shanoa.
VOL CONFODERE
Attributes: Slash
Stats: ATK +11
MP Cost: 10
Location: Drops from Dullahan
“A powerful rapier glyph.”
Notes: Stronger variant of Confodere.
MELIO CONFODERE
Attributes: Slash
Stats: ATK +15
MP Cost: 15
Location: Dracula’s Castle (Library)
“Superior rapier glyph.”
Notes: Strongest Confodere variant.
SECARE
Attributes: Slash
Stats: ATK +8
MP Cost: 8
Location: Drops from Bone Scimitar.
“A sword glyph.”
Notes: A basic sword attack. Can create standard elemental weapon unions, or combine with itself to create a massive overhead sword swing.
VOL SECARE
Attributes: Slash
Stats: ATK +14
MP Cost: 10
Location: Giant’s Dwelling
“A powerful sword glyph.”
Notes: Stronger variant of Secare.
MELIO SECARE
Attributes: Slash
Stats: ATK +20
MP Cost: 15
Location: Drops from Spectral Sword
“Superior sword glyph.”
Notes: Strongest variant of Secare.
HASTA
Attributes: Slash
Stats: ATK +9
MP Cost: 5
Location: Drops from Spear Guard
“A lance glyph.”
Notes: Will attack a large area in front of the player. Can make a lingering projectile by comboing into a union glyph, as well as all standard elemental weapon unions.
VOL HASTA
Attributes: Slash
Stats: ATK +16
MP Cost: 10
Location: Tristis Pass
“A powerful lance glyph.”
Notes: None.
MELIO HASTA
Attributes: Slash
Stats: ATK +23
MP Cost: 15
Location: Dracula’s Castle (Barracks)
“Superior lance glyph.”
Notes: None.
MACIR
Attributes: Strike
Stats: ATK +10
MP Cost: 5
Location: Monastery
“A hammer glyph.”
Notes: Can create all standard weapon unions, and a massive overhead hammer swing.
VOL MACIR
Attributes: Strike
Stats: ATK +18
MP Cost: 10
Location: Misty Forest Road
“A powerful hammer glyph.”
Notes: None.
MELIO MACIR
Attributes: Strike
Stats: ATK +25
MP Cost: 15
Location: Drops from Hammer Shaker.
“Superior hammer glyph.”
Notes: None.
ARCUS
Attributes: Slash
Stats: ATK +6
MP Cost: 15
Location: Drops from Bone Archer.
“A bow glyph.”
Notes: Will fire in front of the player after being pulled back. Can create standard union glyphs, as well as the Arcus union, which rains arrows from the sky for a couple seconds.
VOL ARCUS
Attributes: Slash
Stats: ATK +9
MP Cost: 15
Location: Somnus Reef
“This bow glyph fires diagonally.”
Notes: Slightly stronger, diagonal variant of Arcus.
MELIO ARCUS
Attributes: Slash
Stats: ATK +9
MP Cost: 25
Location: Misty Forest Road (requires Paries)
“A bow glyph that targets enemies automatically.”
Notes: Will automatically angle towards enemies.
ASCIA
Attributes: Slash
Stats: ATK +8
MP Cost: 15
Location: Drops from Axe Armor.
“An axe glyph.”
Notes: Standard axe subweapon. Combo union swings overhead.
VOL ASCIA
Attributes: Slash
Stats: ATK +12
MP Cost: 30
Location: Somnus Reef
“A powerful axe glyph.”
Notes: None.
MELIO ASCIA
Attributes: Slash
Stats: ATK +16
MP Cost: 45
Location: Drops from Great Knight.
“Superior axe glyph.”
Notes: None.
FALCIS
Attributes: Slash
Stats: ATK +11
MP Cost: 5
Location: Minera Prison Island
“A sickle glyph.”
Notes: Combo union is a large overhead swing.
VOL FALCIS
Attributes: Slash
Stats: ATK +19
MP Cost: 10
Location: Drops from Miss Murder.
“A powerful sickle glyph.”
Notes: None.
MELIO FALCIS
Attributes: Slash
Stats: ATK +28
MP Cost: 15
Location: Dracula’s Castle (Arms Depot)
“Superior sickle glyph.”
Notes: Strongest melee weapon glyph statwise.
CULTER
Attributes: Slash
Stats: ATK +3
MP Cost: 8
Location: Monastery
“A knife glyph.”
Notes: A weak dagger thrown horizontally across the screen. Can create standard weapon unions and can combo with itself to create a “thousand blades” attack, a spurt of several knives in quick succession. It is one of the worst glyphs in the game and using it is not advised.
VOL CULTER
Attributes: Slash
Stats: ATK +3
MP Cost: 16
Location: Drops from Red Smasher.
“A double knife glyph.”
Notes: Identical to to Culter but with two knives.
MELIO CULTER
Attributes: Slash
Stats: ATK +3
MP Cost: 24
Location: Dracula’s Castle (Arms Depot)
“A triple knife glyph.”
Notes: Identical to Culter but with three knives.
SCUTUM
Attributes: None
Stats: Increases CON and MND when active.
MP Cost: 5
Location: Kalidus Channel
“A shield glyph.”
Notes: Appears on top of player’s head and blocks projectiles. It can only make a union with itself, which will give Shanoa a few seconds of invincibility to damage, making it a good option for passing some of the hard mode spike traps.
VOL SCUTUM
Attributes: None
Stats: Increases CON and MND when active.
MP Cost: 5
Location: Drops from Lizardman.
“A powerful shield glyph.”
Notes: Similar to Scutum, but appears in front of player.
MELIO SCUTUM
Attributes: None
Stats: Increases CON and MND when active.
MP Cost: 5
Location: Dracula's Castle (Arms Depot)
“Superior shield glyph.”
Notes: Appears in front of player when attack button is held down. Largest shield.
REDIRE
Attributes: Slash
Stats: ATK +10
MP Cost: 10
Location: Reward for beating Training Hall
“A glyph to magnetize blades for additional effect.”
Notes: Meant to be used in tandem with Magnes, it can fling you very far distances. Once you master it, it’s even faster than Rapidus Fio, and it was even preferred by speedrunners to go through the Training Hall just to get it! (At least, before they discovered all the new memory corruption boss rush glitches...)
CUBUS
Attributes: Stone
Stats: ATK +5
MP Cost: 20
Location: Monastery
“A glyph that creates stones.”
Notes: A petrification glyph. The blocks you create can be stacked! To obtain it, you need to clear out enough blocks from the room to have enough time to absorb it. The easiest way is by using Universitas (Light + Dark union) and continue holding UP.
LAPISTE
Attributes: Strike
Stats: ATK +17
MP Cost: 20
Location: Dracula’s Castle (Underground Labyrinth)
“Pulverize enemies with giant fists of stone.”
Notes: One of the fastest attacks. Alternate-attack cancelling (pressing X and Y to cancel attacks) is near instant. Combo union creates two fists that smash together, covering the screen. Weapon unions create a small hammer made of stone.
PNEUMA
Attributes: Slash
Stats: ATK +14
MP Cost: 25
Location: Tymeo Mountains
“This glyph creates squalls to sweep enemies away.”
Notes: Pressing X and Y simultaneously will create a bigger gale. Combo union creates a small storm surrounding Shanoa for a few seconds. Weapon union has a Crissaegrim-like effect, dealing multiple hits of Slash damage.
IGNIS
Attributes: Flame
Stats: ATK +9
MP Cost: 25
Location: Steal from Fire Demon
“Call forth burning flames.”
Notes: Combo union creates a spout of fire. Weapon union creates a large fire sword. A Fire-Ice union will create three traveling projectiles that deal Fire and Ice damage, called Evanescere.
VOL IGNIS
Attributes: Flame
Stats: ATK +7
MP Cost: 40
Location: Dracula’s Castle (Underground Labyrinth)
“Create pillars of fire.”
Notes: Similar to classic Holy Water subweapon, it is a small spout of fire that will linger on the floor and deal damage on contact.
GRANDO
Attributes: Ice
Stats: ATK +8
MP Cost: 25
Location: Steal from Sea Demon
“Call forth freezing ice.”
Notes: Creates a bolt of ice. Combo union creates a small blizzard that spins around the player and deals multiple hits of damage on contact. Weapon union creates a large ice sword.
VOL GRANDO
Attributes: Ice
Stats: ATK +27
MP Cost: 40
Location: Tristis Pass
“Create pillars of ice.”
Notes: When cast, a large ice crystal will appear in front of the player, linger for a second, and then shatter. It is a very effective weapon against the upcoming boss Gravedorcus.
FULGUR
Attributes: Thunder
Stats: ATK +5
MP Cost: 25
Location: Steal from Thunder Demon
“Summon a ball of lightning.”
Notes: Interestingly, in the Japanese version it is named Tonitrus, the same attack that Barlowe calls in his boss fight. It creates a large ball of lightning which travels forwards and deals damage. Weapon Union creates a lingering projectile that deals Thunder and Slash damage. Combo union creates a lingering ball that will strike repeatedly at any nearby enemy.
VOL FULGUR
Attributes: Thunder
Stats: ATK +3
MP Cost: 40
Location: Minera Prison Island
“Call forth shocking electricity. ”
Notes: Creates a homing bolt of lightning which will automatically hit the nearest enemy.
LUMINATIO
Attributes: Light
Stats: ATK +8
MP Cost: 25
Location: Lighthouse
“Call forth a ball of light.”
Notes: Creates two projectiles that revolve outwards in a circle around Shanoa. Good for clearing out enemies above and below. Combo union makes a large ball of light appear on the nearest enemy and deal damage on contact. Weapon union creates a sword of light. Combining with a dark glyph will cause an explosion that damages everything onscreen.
VOL LUMINATIO
Attributes: Light
Stats: ATK +20
MP Cost: 40
Location: Steal from White Fomor
“Call a ball of light that tracks enemies.”
Notes: Homing light projectile.
UMBRA
Attributes: Darkness
Stats: ATK +13
MP Cost: 25
Location: Steal from Black Fomor
“Command the malice of the dead.”
Notes: Creates a homing projectile. Can create a dark-variant of the Light combo glyph. Its weapon union is a small scythe that deals dark damage.
VOL UMBRA
Attributes: Darkness
Stats: ATK +23
MP Cost: 40
Location: Mystery Manor
“Command the powers of darkness.”
Notes: Creates a lingering projectile that deals multiple hits of damage. Very effective attack against Albus..
NITESCO
Attributes: Flame, Light
Stats: ATK +9
MP Cost: 20
Location: Steal from Nova Skeleton
“Concentrate magic energy into a destructive beam.”
Notes: Best glyph in the entire game, so make sure to pick it up. Its combo union is a larger, more powerful version of its regular beam. Its weapon union creates a massive laser sword which can make quick work of just about any enemy..
MORBUS
Attributes: Curse
Stats: ATK +12
MP Cost: 25
Location: Dracula’s Castle (Mechanical Tower)
“Command a forbidden curse.”
Notes: Inflicts curse. Union glyphs are the same as Umbra. Can be gained b y using electrical attacks to turn on the two devices simultaneously in its puzzle room.
ACERBATUS
Attributes: Thunder, Darkness, Curse
Stats: ATK +22
MP Cost: 44
Location: Steal from Albus
“Calls forth the power of spite. ”
Notes: Union glyphs are the same as Umbra. The only glyph you can miss entirely, so ensure that you absorb it. Creates a large projectile.
GLOBUS
Attributes: Strike
Stats: ATK +8
MP Cost: 50
Location: Steal from Barlowe or Demon Lord
“Unleash an energy sphere.”
Notes: Bounces around the room repeatedly and does damage on contact. Can create the same union glyphs as Umbra.
DEXTRO CUSTOS.
Attributes: Slash
Stats: ATK +18
MP Cost: 16
Location: Dracula’s Castle (Library)
“Attack with the right head of Cerberus, guardian of Hell.”
Notes: Attacks with a bite. Can create all Umbra union glyphs. Gets a small boost from having all Cerberus glyphs equipped.
SINESTRO CUSTOS
Attributes: Slash
Stats: ATK +18
MP Cost: 16
Location: Dracula’s Castle (Mechanical Tower)
“Attack with the left head of Cerberus, guardian of Hell.”
Notes: Same as Dextro.
DOMINUS HATRED
Attributes: Darkness
Stats: ATK +66
MP Cost: 66 MP and 1/6 of Max HP
Location: Minera Prison Island
“One piece of Dominus; summons a pillar of light.”
Notes: Dracula’s “Fatal Ray” attack. Can create only one union glyph, in tandem with the other two Dominus pieces. In the Japanese version, its true Latin name is “Dominus Odium”.
DOMINUS ANGER
Attributes: Darkness
Stats: ATK +66
MP Cost: 66 MP and 1/6 of Max HP
Location: Giant’s Dwelling
“One piece of Dominus; unleashes a cluster of energy.”
Notes: Dracula’s Dark Inferno attack. In the Japanese version, its true Latin name is “Dominus Ira”.
MAGNES
Attributes: None
Effect: Attracted to magnetic points.
MP Cost: 5
Location: Monastery
“Create an attractive magnetic field.”
Notes: Allows player to fling Shanoa from pre-set magnetic points.
PARIES
Effect: Pass through portals in walls
MP Cost: 5
Location:
“Pass through solid walls in specific locations.”
Notes: None.
VOLATICUS
Effect: Allows flight.
MP Cost: 20
Location: Dracula’s Castle (Final Approach)
“Conjures a pair of wings, allowing the power of flight.”
Notes: Not permitted in Training Hall.
RAPIDUS FIO
Effect: Large speed boost, ATK 3 Slash damage on contact
MP Cost: 80
Location: Dracula’s Castle (Underground Labyrinth)
“A glyph of divine motion that enables faster movement.”
Notes: None
VIS FIO
Effect: Temporary STR boost
MP Cost: 80
Location: Dracula’s Castle (Mechanical Tower)
“Temporarily increase STR and the effects of physical glyphs. ”
Notes: None.
FORTIS FIO
Effect: Temporary CON boost
MP Cost: 80
Location: Kalidus Channel
“Temporarily increase CON and physical resistance.”
Notes: None.
SAPIENS FIO
Effect: Temporary INT boost
MP Cost: 80
Location: Oblivion Ridge
“Temporarily increase INT and the effects of magical glyphs.”
Notes: None.
FIDES FIO
Effect: Temporary MIND boost
MP Cost: 80
Location: Tristis Pass
“Temporarily increase MIND and magic resistance.”
Notes: None.
FELICEM FIO
Effect: Temporary LUCK boost
MP Cost: 80
Location: Dracula’ Castle (Underground Labyrinth)
“Grants the user a temporary boost of LUCK.”
Notes: None.
INIRE PECUNIA
Effect: Increase gold dropped
MP Cost: 80
Location: Tristis Pass
“Temporarily increase the amount of money received by enemies.”
Notes: Description is misleading. Also increases gold from candles. Can stack with Gold Rings for largest boost.
ARMA FELIX
Effect: Turn into a werecat
MP Cost: 80
Location: Drops from Black Panther
“Grants cat-like abilities.”
Notes: Two main attacks- tail swipe, which does multi-hit slash damage, and a lunge, which heals +1 HP when something is hit with it. Also grants friendship with other cat creatures, and the ability to speak with cats in the village.
ARMA CHIROPTERA
Effect: Turn into a succubus
MP Cost: 80
Location: Drops from Werebat
“Grants bat-like abilities.”
Notes: Two main attacks- summon a bat projectile which can hurt multiple enemies, and a kick, which heals +1 HP on contact.
ARMA MACHINA
Effect: Turn into an Automaton
MP Cost: 80
Location: Drops from Automaton ZX27
“Grants every ability of an automaton.”
Notes: Grants spike-breaker abilities and temporary immunity to damage, which drains MP instead. You’ll turn back into a human when your MP is exhausted
REFECTIO
Effect: Regain +1 HP per second.
MP Cost: 80
Location: Dracula’s Castle (Library)
“Increases the rate of physical regeneration.”
Notes: Healing rate can be increased with the Emperor Ring(s).
ARMA CUSTOS
Effect: Increases STR the lower your health is.
MP Cost: 80
Location: Dracula’s Castle (Arms Depot)
“Grants the mighty power of Cerberus.”
Notes: Receives bonus from having all three Cerberus glyphs equipped.
FIDELIS CARIES
Effect: Summons a zombie familiar, which deals ATK 2 Strike damage.
MP Cost: 80
Location: Steal from Necromancer
“Summon zombies that fight to the death.”
Notes: Leveling up the glyph will summon more zombies. They shamble around and deal damage but aren’t too useful. However, they make for useful projectile shields and are frequently used to block Bone Pillars in Hard Mode playthroughs.
FIDELIS ALATE
Effect: Summons a Winged Skeleton familiar which deals ATK 3 Slash damage.
MP Cost: 80
Location: Drops from Winged Skeleton
“Summon guardians to glide down from above.”
Notes: Levelling it up will summon more skeletons.
FIDELIS POLKIR
Effect: Summons Polkir familiar that deals ATK 4 Flame damage by summoning pillars of fire.
MP Cost: 80
Location: Drops from Polkir
“Blurb goes here”
Notes: Levelling it up will make it faster.
FIDELIS NOCTUA
Effect: Summons owls that deal ATK 3 Slash damage.
MP Cost: 80
Location: Drops from Owl
“Summon owls to soundlessly descend. ”
Notes: Levelling it up will summon more owls. Owls will perch on Shanoa’s shoulders and head when idle.
FIDELIS MEDUSA
Effect: Summons Medusa heads that circle around Shanoa and deal ATK 1 Stone damage.
MP Cost: 80
Location: Drops from Gorgon Head
“Summon Medusa Heads in a strangely familiar pattern.”
Notes: Levelling it up will summon more Medusa Heads, eventually creating a full circle that surrounds Shanoa. Inflicts petrification.
FIDELIS ARANEA
Effect: Summon a skull spider. Deals ATK 2 Slash and Poison damage.
MP Cost: 80
Location: Drops from Skull Spider
“Summon skull spiders to skitter about when needed.”
Notes:Levelling it up makes it faster. Inflicts poison.
FIDELIS MORTUS
Effect: Summons mini-Jiang Shi that deal ATK 5 Strike and Curse damage.
MP Cost: 80
Location: Steal from Jiang Shi
“Summon a lively assortment of the dead.”
Notes: Levelling it up will increase how many you summon. Can inflict curse.
DOMINUS AGONY
Effect: STR +66, CON +66, INT +66, MND +66
MP Cost: 0 MP, 66 HP/second.
Location: Mystery Manor
“One piece of Dominus; shrouds you in Dracula's magic.”
Notes: Very destructive stat boost. Best utilized to finish off bosses quickly. In the Japanese version, its true Latin name is “Dominus Angor”.
EQUIPMENT
EYE FOR DECAY
Stats: None
Location: Drops from Peeping Eye
“Allow you to see hidden breakable walls.”
Notes: Will show a glowing effect over breakable walls, ledges, and more.
R. EYE OF DEVIL
Stats: None
Location: Boss Rush Course B in under 4 minutes
“Views the world slowly.”
Notes: Slows game speed.
L. EYE OF GOD
Stats: None
Location: Boss Rush Course A in under 4 minutes.
“View an enemy's remaining HP instead of the damage dealt.”
Notes: None.
COTTON HAT
Stats: DEF +1
Location: Monastery
“A plain hat made of cotton.”
Notes: None.
GARBO HAT
Stats: DEF +1, INT +2, MND +2, LCK +3
Location: Finish Daniela’s first quest
“An elegant hat, in a style actresses will wear one day.”
Notes: This hat is named after the actress Greta Garbo, and is thus anachronistic. She was born in 1905, and Order of Ecclesia takes place in the mid nineteenth century. The description of this item even references this slight paradox.
TREASURE CHEST
Stats: None
Location: Finish Daniela’s second quest
“Raises the probability that rare items will appear.”
Notes: When worn, any areas entered will have a boosted rate of spawning in rare green chests.
DOWSING HAT
Stats: None
Location: Complete Daniela’s third quest
“This mysterious hat sounds a tone if treasure is nearby.”
Notes: Plays sounds of an unopened blue chest is nearby.
TRAVELER’S HAT
Stats: DEF +7, CON +3, INT +2, MND +3
Location: Tristis Pass, Argila Swamp
“A large-brimmed hat fancied by travelers.”
Notes: None.
RIBBON
Stats: LCK +10
Location: Finish Anna’s third quest
“An adorable ribbon.”
Notes: Shanoa’s design prominently features a ribbon around her neck. This item is classed as headgear, so it probably isn't the same one, but it's a nice thought, isn't it?
CABRIOLET
Stats: DEF +2, INT +2, MND +1
Location: Minera Prison Island
“Women's hat with a collapsable hood.”
Notes: None.
BABUSHKA
Stats: DEF +3, INT +1, MND +2
Location: Jacob’s Shop
“A flower-patterned hood to protect against cold.”
Notes: If you get any scented letters from a lady with the same name as this hat, it's probably best not to answer them! ... This isn't relevant to the game, of course.
CAPRINE
Stats: DEF +4, INT +1, MND +1
Location: Giant’s Dwelling
“Flowery hat composed of a corsage and lace.”
Notes: None.
CROCHET
Stats: DEF +5, INT +3, MND +4
Location: Jacob’s Shop
“An elegant, bell-shaped silhouette.”
Notes: None.
BARBARIAN HELM
Stats: STR +5, CON -5
Location: Drops from Skeleton Beast
“Barbarians prefer this tough helmet design.”
Notes: None.
KNIGHT HELM
Stats: DEF +10, CON +5, MND +3
Location: Drops from Great Knight
“Knightly head gear.”
Notes: None.
CRIMSON MASK
Stats: DEF +4, STR +1
Location: Tymeo Mountain (Paries)
“A translucent crimson mask.”
Notes: Notes go here.
VALKYRIE MASK
Stats: DEF +6, STR +2
Location: Dracula’s Castle (Mechanical Tower)
“This mask was blessed by a war maiden.”
Notes: None.
MINERVA MASK
Stats: DEF +8, STR +3, MND +3
Location: Possible reward for completing Large Cavern
“This mask was blessed by a war goddess.”
Notes: None.
RUBY PINS
Stats: INT +3
Location: Jacob's Shop upon completion of Laura’s second quest
“A hair accessory to lower flame damage.”
Notes: Resistance to flame damage.
SAPPHIRE PINS
Stats: INT +3
Location: Jacob's Shop upon completion of Laura’s second quest
“A hair accessory to lower ice damage.”
Notes: Resistance to ice damage.
EMERALD PINS
Stats: INT +3
Location: Jacob's Shop upon completion of Laura’s second quest
“A hair accessory to lower lightning damage.”
Notes: Resistance to thunder damage.
DIAMOND PINS
Stats: INT +5
Location: Jacob's Shop upon completion of Laura’s third quest
“A hair accessory to lower light damage.”
Notes: Resistance to light damage.
ONYX PINS
Stats: INT +5
Location: Jacob's Shop upon completion of Laura’s third quest
“A hair accessory to lower dark damage.”
Notes: Resistance to darkness damage.
STEPHANIE
Stats: DEF +1, INT +8, MND +8
Location: Drops from Draculina.
“This hair accessory sports a fancy engraved dedication.”
Notes: None.
ROYAL CROWN
Stats: DEF +5, STR +5, CON +5, INT +5, MND +5, LCK +5
Location: Gift from Laura for finishing her fourth quest.
“A jewel-encrusted tiara.”
Notes: Notes go here.
SWORD HELM
Stats: DEF +5
Location: Finish Boss Rush in over 4 minutes.
“An enchanted helm that enables the Glyph Union: Sword.”
Notes: Description is vague. What it does is that it makes it so that the union will always be the sword union glyph no matter what you have equipped. All of these helms are boss rush rewards and work in the same way.
RAPIER HELM
Stats: DEF +5
Finish Boss Rush in over 4 minutes.
“An enchanted helm that enables the Glyph Union: Rapier.”
Notes: None.
LANCE HELM
Stats: DEF +5
Location: Finish Boss Rush in over 4 minutes.
“An enchanted helm that enables the Glyph Union: Lance.”
Notes: None.
HAMMER HELM
Stats: DEF +5
Location: Finish Boss Rush in over 4 minutes.
“An enchanted helm that enables the Glyph Union: Hammer.”
Notes: None.
ARROW HELM
Stats: DEF +5
Location: Finish Boss Rush in over 4 minutes.
“An enchanted helm that enables the Glyph Union: Arrow.”
Notes: None.
AXE HELM
Stats: DEF +5
Location: Finish Boss Rush in over 4 minutes.
“An enchanted helm that enables the Glyph Union: Axe.”
Notes: None.
SICKLE HELM
Stats: DEF +5
Location: Finish Boss Rush in over 4 minutes.
“An enchanted helm that enables the Glyph Union: Sickle.”
Notes: None.
KNIFE HELM
Stats: DEF +5
Location: Finish Boss Rush in over 4 minutes.
“An enchanted helm that enables the Glyph Union: Knife.”
Notes: None.
SHIELD HELM
Stats: DEF +5
Location: Finish Boss Rush in over 4 minutes.
“An enchanted helm that enables the Glyph Union: Shield.”
Notes: None.
QUEEN OF HEARTS
Stats: ATT +10, DEF +12, STR +7, INT +7, LCK +7
Location: Finish Hard Mode (any level cap), or connect with Castlevania Judgment
“This unique helmet reduces heart consumption by half.”
Notes: Halves heart usage. Perfect for spamming union glyphs.
CASUAL CLOTHES
Stats: DEF +1
Location: Starting gear
“Everyday clothes for around the house (or castle!).”
Notes: The icon for this item seems to depict Shanoa’s dress without its armor.
MILITARY WEAR
Stats: DEF +5
Location:
“Clothes made with a specialized fiber to be blade-resistant.”
Notes: Resists Slash and spike damage, making it a useful pick for areas with spikes.
RUBBER SUIT
Stats: DEF +5
Location: Kalidus Channel
“Clothes that absorb impact to resist heavy blows.”
Notes: Strike-resistant variant of Military Wear.
REINFORCED SUIT
Stats: DEF +8, STR +2, MND +2
Location: Somnus Reef
“Clothes forged with artificial musculature.”
Notes: None.
BODY SUIT
Stats: DEF +12, CON +1, INT +1
Location: Tristis Pass
“An open-chested, black bodysuit.”
Notes: None.
LEATHER CUIRASS
Stats: DEF +5
Location: Jacob’s Shop
“Leather chest protection.”
Notes: None.
COPPER PLATE
Stats: DEF +8
Location: Drops from Lizardman
“Bronzed chest armor.”
Notes: Interestingly, there is a copper ore item that serves no purpose in the final game, indicating this may have been originally intended as a quest reward.
IRON PLATE
Stats: DEF +18
Location: Jacob’s Shop upon completion of Eugen’s first quest/drop from Red Smasher
“A steel breastplate.”
Notes: Notes go here.
SILVER PLATE
Stats: DEF +28
Location: Jacob’s Shop upon completion of Eugen’s second quest
“For a spotless chest sheen, choose silver.”
Notes: None.
GOLD PLATE
Stats: DEF +40
Location: Jacob’s Shop upon completion of Eugen’s third quest
“A chest protector forged of gold.”
Notes: Gold is a very soft metal and would not make for good armor in real life. This is perhaps referenced when Eugen states that your armor needs flexibility when the quest is received..
PLATINUM PLATE
Stats: DEF +55
Location: Jacob’s Shop upon completion of Eugen’s third quest
“Fancy armor forged of white gold.”
Notes: Platinum is not actually “white gold”, but its own metal.
MIRROR CUIRASS
Stats: DEF +40, STR +8 MND +7
Location: Drops from Gorgon Head
“Mirrored armor protects the wearer from petrification.”
Notes: Resists petrification. Using this alongside the Tower Ring makes it so that you don’t need to worry about Medusa Heads at all while platforming in the Mechanical Tower, so I recommend grinding for one as soon as possible.
HEART CUIRASS
Stats: DEF +25
Location: Dracula’s Castle (Mechanical Tower)
“When taking damage, you lose hearts instead of HP.”
Notes: All damage subtracts hearts.
BARBARIAN BELT
Stats: STR +10, CON -10
Location: Drops from King Skeleton
“Piecemeal armor worn by barbarians.”
Notes: None.
KNIGHT CUIRASS
Stats: DEF +28, CON +15, MND +8
Location: Drops from Final Knight
“Cast-iron armor worn by knights.”
Notes: None.
CRIMSON MAIL
Stats: DEF +15, STR +2, MND +3
Location: Drops from Fire Demon.
“A beautiful suit of red armor in translucent red.”
Notes: None.
VALKYRIE MAIL
Stats: DEF +25, STR +4, MND +5
Location: Dracula’s Castle (Barracks)
“Armor blessed by a war maiden. It prevents poison effects.”
Notes: Prevents poison.
MINERVA MAIL
Stats: DEF +40, STR +8, MND +7
Location: Possible reward for completing Large Cavern
“Armor blessed by a war goddess. Prevents the effects of Curse.”
Notes: Prevents curse.
COTTON DRESS
Stats: DEF +7, INT +1, MND +3
Location: Reward for Monica’s first quest, also gets added to Jacob’s Shop
“A simple cotton dress.”
Notes: None.
SILK DRESS
Stats: DEF +15, INT +2, MND +5
Location: Reward for Monica’s second quest, also gets added to Jacob’s Shop
“A delicate silk dress.”
Notes: None.
SEQUINNED DRESS
Stats: DEF +12, INT +3, MND +7, LCK +2
Location: Added to Jacob’s Shop upon completion of Monica’s first quest
“A dress embroidered with dazzling sequins.”
Notes: None.
EMPIRE DRESS
Stats: DEF +20, INT +5, MND +7
Location: Added to Jacob’s Shop upon completion of Monica’s second quest
“An elegant dress with a high waistline.”
Notes: None.
CORSET DRESS
Stats: DEF +20, INT +6, MND +12
Location: Added to Jacob’s Shop upon completion of Monica’s second quest
“A slightly uncomfortable dress.”
Notes: None.
PARTY DRESS
Stats: DEF +24, INT +3, MND +9
Location: Reward for Monica’s third quest, also gets added to Jacob’s Shop
“You'll be the belle of the ball in this gorgeous party dress.”
Notes: None.
WEDDING DRESS
Stats: EF +26, STR +3, INT +2, MND +15
Location: Added to Jacob’s Shop upon completion of Monica’s third quest
“The wedding dress of your dreams costs more than a pretty penny.”
Notes: Interestingly, Shanoa recieves the two most wedding-evocative items (the Wedding Dress and the Diamond Ring) by completing quests for two female NPCs who are romantically interested in her.
ROBE DECOLLETE
Stats: DEF +32, INT +6, MND +30, LCK +5
Location: Possible reward for completing Training Hall
“This luxurious formal dress will have everyone talking.”
Notes: None.
MOONWALKERS
Stats: None
Location: Tymeo Mountains (Paries)
“The wearer is invincible while back dashing.”
Notes: Grants i-frames on backdash.
MERCURY BOOTS
Stats: None
Location: Dracula’s Castle (Underground Labyrinth)
“Not surprisingly, it allows for faster movement speed.”
Notes: Slightly faster movement speed.
WINGED BOOTS
Stats: None
Location: Reward for Irina’s third quest
“Not surprisingly, it allows for faster movement speed.”
Notes: Fastest default movement speed.
COMBO BOOTS
Stats: None
Location: Jacob’s Shop
“Keep kicking without touching the ground to raise strength.”
Notes: Consecutive jump kicks have boosted STR
SANDALS
Stats: DEF +1
Location: Monastery
“Traditional leather sandals.”
Notes: None.
SABRINA SHOES
Stats: DEF +2, MND +1
Location: Jacob’s Shop
“Flats with no heels.”
Notes: None.
COSSACK BOOTS
Stats: DEF +3, MND +2
Location: Jacob’s Shop
“Warm boot with fur-lined cuffs.”
Notes: None.
BAGGY BOOTS
Stats: DEF +4, MND +3
Location: Jacob’s Shop
“Relaxed-fit boots that are popular with urban teens.”
Notes: None.
BATTLE BOOTS
Stats: DEF +4, STR +2
Location: Jacob’s Shop
“Battle boots that are easy to move around in.”
Notes: None.
GHILLIE BOOTS
Stats: DEF +5, MND +3
Location: Jacob’s Shop
“Traditional highland wear.”
Notes: None.
CAVALIER BOOTS
Stats: DEF +7, MND +4
Location: Jacob’s Shop
“Boots worn by knights with their marching orders.”
Notes: Notes go here.
IRON LEGGINGS
Stats: DEF +4
Location: Jacob’s Shop upon completion of Eugen’s first quest/drop from Gurkha Master
“Iron-clad shin protection.”
Notes: None.
SILVER LEGGINGS
Stats: DEF +9
Location: Jacob’s Shop upon completion of Eugen’s second quest
“Shiny silver shin protection.”
Notes: None.
GOLD LEGGINGS
Stats: DEF +14
Location: Jacob’s Shop upon completion of Eugen’s third quest
“Become the girl with golden shins.”
Notes: None.
PLAT LEGGINGS
Stats: DEF +20
Location: Jacob’s Shop upon completion of Eugen’s third quest
“Leggings hewn of breathtaking white gold.”
Notes: None.
BARBARIAN SHOES
Stats:STR +5, CON -5
Location: Drops from King Skeleton
“Why do barbarians wear open-toed sandals like this?”
Notes: None.
KNIGHT LEGGINGS
Stats: DEF +12, CON +4, MND +2
Location: Drops from Final Knight
“Knights wear these to stay protected, and so should you.”
Notes: None.
CRIMSON GREAVES
Stats: DEF +6, STR +1
Location: Drops from Fire Demon
“Full leg protection cast in a deep red material.”
Notes: None.
VALKYRIE GREAVES
Stats: DEF +8, STR +2
Location: Dracula’s Castle (Castle Entrance)
“Full leg protection blessed by a war maiden.”
Notes: None.
MINERVA GREAVES
Stats: DEF +10, STR +3, MND +3
Location: Possible reward for completing Large Cavern
“Full leg protection blessed by a war goddess.”
Notes: None.
PROTECT RING
Stats: DEF +6
Location: Minera Prison Island
“An enchanted ring to increase one's defense.”
Notes: None.
RESIST RING
Stats: MND +6
Location: Kalidus Channel
“An enchanted ring to increase one's magic defense.”
Notes: None.
FOOL RING
Stats: STR -3, CON -3, INT -3, MND -3, LCK +7
Location: Monastery (Double Jump required)
“Ring of ‘The Fool.’”
Notes: The first of many rings named after the Major Arcana of the Tarot. The Fool represents innocence, adventure, foolishness, and new beginnings.
MAGICIAN RING
Stats: STR -2, INT +5
Location: Kalidus Channel
“Ring of ‘The Magician.’”
Notes: The Magician represents skill, ability, willpower and intellect.
PRIESTESS RING
Stats: STR -2, CON +5, INT -2, MND +5
Location: Minera Prison Island
“Ring of ‘The High Priestess.’”
Notes: The High Priestess represents mystery, wisdom, spirituality and the thirst for knowledge and higher power.
EMPRESS RING
Stats: STR +2, CON -3, INT +2, MND -3
Location: Tymeo Mountains
“Ring of ‘The Empress.’”
Notes: The Empress represents fertility, motherhood, and nurturing.
EMPEROR RING
Stats: DEF +2
Location: Tymeo Mountains
“Ring of ‘The Emperor.’ Increases recovery effects.”
Notes: Doubles HP restored when items are used. The Emperor represents stability, fatherhood, authority, and structure.
HIEROPHANT RING
Stats: DEF +2
Location: Misty Forest Road
“Ring of ‘The Hierophant.’ Increases acquired experience.”
Notes: Increased EXP gain. The Hierophant represents tradition, beliefs, advisors, sharing of knowledge, and commitment.
LOVERS RING
Stats: DEF +2
Location: Hidden chest beneath waterfall in Tristis Pass
“Ring of ‘The Lovers.’ Increases heart acquired.”
Notes: Doubles the value of Hearts picked up. The Lovers represent love, major choices, harmony, and connection.
CHARIOT RING
Stats: STR +3, CON +3, INT -2, MND -2
Location: Tristis Pass
“Ring of ‘The Chariot.’”
Notes: The Chariot represents victory, success, discipline and ambition.
JUSTICE RING
Stats: DEF +2
Location: Monastery (destroy all Cubus blocks after absorbing glyph)
“Ring of ‘Justice.’ Enemies killed increase attack power.”
Notes: +1 STR for every 3k kills. Justice represents karma, law, justice and consequences.
HERMIT RING
Stats: STR -2, CON -2, INT +3, MND +3
Location: Oblivion Ridge
“Ring of ‘The Hermit.’”
Notes: The Hermit represents spiritual enlightenment, solitude, inner guidance and self-reflection.
FORTUNE RING
Stats: See notes
Location: Mystery Manor
“Ring of ‘Fortune.’ Play time increases LUCK.”
Notes: For each hour of playtime the player will gain +1 LCK. The Wheel of Fortune represents fate, destiny, chance, and good fortune.
STRENGTH RING
Stats: STR +5, INT -2
Location: Minera Prison Island (defeat Tin Man)
“Ring of ‘Strength.’”
Notes: Strength represents courage, compassion, taming, and overcoming self doubt.
HANGED MAN RING
Stats: DEF +2
Location: Dracula’s Castle (Library)
“Ring of ‘The Hanged Man.’ Recover from jumps quickly.”
Notes: Jump recovery time reduced. The Hanged Man represents being trapped, uncertainty and indecision.
DEATH RING
Stats: STR +44, CON +44, INT +44, MND +44
Location: Dracula’s Castle (Mechanical Tower)
“Ring of ‘Death.’ Hits may cause instant death.”
Notes: Shanoa will die in one hit. Death represents transformation, upheaval, endings and new beginnings.
TEMPERANCE RING
Stats: DEF +1, STR +1, CON +1, INT +1, MND +1, LCK +1
Location: Giant’s Dwelling
“Ring of ‘Temperance.’”
Notes: Temperance represents balance, moderation, perspective and tranquility.
DEVIL RING
Stats: See notes.
Location: Tymeo Mountains (Paries)
“Ring of ‘The Devil.’ Status increases as you receive damage.”
Notes: The effect accumulates over time and the bonuses from damage do not go away when damage is healed. Every 10k damage will increase CON by 1. The Devil represents obsession, hopelessness and restriction, and being trapped by negative influence.
TOWER RING
Stats: STR -10, CON -10, INT -10, MND -10, LCK -10
Location: Minera Prison Island (Double Jump required)
“Ring of "The Tower." Less likely to be blown away.”
Notes: Knockback resisted. The Tower represents change, chaos, destruction and tragedy.
STAR RING
Stats: None
Location: Dracula’s Castle (Underground Labyrinth
“Ring of "The Star." Increases MP recovery rate.”
Notes: Recover MP more quickly. The Star represents inspiration, hope, healing and renewal.
MOON RING
Stats: See notes
Location: Dracula’s Castle (Barracks)
“Ring of "The Moon." Status increases at nighttime.”
Notes: Gain sizable stat boost in night-time (based on real-time clock). The Moon represents intuition, dreams, fear, vagueness and subconcious.
SUN RING
Stats: See notes
Location: Dracula’s Castle (Final Approach)
“Ring of "The Sun." Status increases in daytime.”
Notes: Gain sizable stat boost in daytime (based on real-time clock). The Sun represents optimism, freedom, joy and good luck.
JUDGEMENT RING
Stats: None
Location: Dracula’s Castle (Final Approach)
“Ring of "Judgement." Increases Glyph Union's effectiveness.”
Notes: Boosts glyph union damage. Judgment represents evaluation, awakening, renewal and decisiveness.
WORLD RING
Stats: None
Location: Dracula’s Castle (Final Approach)
“Ring of "The World." Decreases MP consumption.”
Notes: Glyphs use less MP. The World represents success, accomplishment, travel and fulfillment.
ARCHER RING
Stats: None
Location: Tymeo Mountains
“Increases the power of archery type glyphs.”
Notes: Boosts Arcus glyphs.
BLOW RING
Stats: None
Location: Misty Forest Road, Skeleton Cave
“Increases the power of the strike attribute.”
Notes: Boosts all Strike attacks.
WIND RING
Stats: None
Location: Somnus Reef
“Increases the power of the slash attribute.”
Notes: Boosts all Slash attacks.
RUBY RING
Stats: None
Location: Added to Jacob’s Shop upon completing Laura’s second quest
“Increases the power of the flame attribute.”
Notes: Boosts all Flame attacks.
SAPPHIRE RING
Stats: None
Location: Added to Jacob’s Shop upon completing Laura’s second quest
“Increases the power of the ice attribute.”
Notes: Boosts all Ice attacks.
EMERALD RING
Stats: None
Location: Added to Jacob’s Shop upon completing Laura’s second quest
“Increases the power of the lightning attribute.”
Notes: Boosts all Thunder attacks.
DIAMOND RING
Stats: None
Location: Added to Jacob’s Shop upon completing Laura’s third quest
“Increases the power of the light attribute.”
Notes: Boosts all Light attacks.
ONYX RING
Stats: None
Location: Added to Jacob’s Shop upon completing Laura’s third quest
“Increases the power of the dark attribute.”
Notes: Boosts all Darkness attacks.
HEART EARRINGS
Stats: None
Location: Reward for completing Anna’s second quest
“Jagged heart earrings. ”
Notes: Makes large hearts drop from candles.
GOLD RING
Stats: None
Location: Kalidus Channel
“Luck increases with the gold in your wallet!”
Notes: Misleading description. Actually boosts amount of gold found from enemies and candles. Can stack two of these with Inire Pecunia to quickly accumulate gold.
MISER RING
Stats: INT +1, MND +1 for every 300K gold held by player
Location: Dracula’s Castle
“Your status increases depending on how much money you have.”
Notes: Notes go here.
LUCKY CLOVER
Stats: LCK +3
Location: Added to Jacob’s Shop upon completion of Laura’s first quest
“Earring shaped like four-leaf clovers.”
Notes: None.
THIEF RING
Stats: LCK +7
Location: Dracula’s Castle
“Increases the drop rate of rare items. ”
Notes: None.
MASTER RING
Stats: None
Location: Reward from Nikolai for completing all quests
“Increases the rate of attribute point acquisition.”
Notes: Doubles AP gain. Can stack two of them for quadruple gain on New Game+
USE ITEMS
POTION
Effects: HP +50
Location: Added to Jacob’s Shop upon completing Abram’s first quest, Kalidus Channel
“Restores 50 HP.”
Notes: None.
HIGH POTION
Effects: HP +200
Location: Added to Jacob’s Shop upon completing Abram’s third quest, Training Hall, Large Cavern
“Restores 200 HP.”
Notes: Notes go here.
SUPER POTION
Effects: Restores all HP.
Location: Added to Jacob's Shop upon completing Abram’s fourth quest, Kalidus Channel, Dracula’s Castle, Training Hall, can drop from Wallman
“Restores all HP. ”
Notes: None.
TONIC
Effects: MP +100
Location: Added to Jacob’s Shop upon completing Abram’s first quest, Tristis Pass, Argila Swamp
“Restores some of your MP.”
Notes: Notes go here.
HIGH TONIC
Effects: MP +200
Location: Added to Jacob’s Shop upon completing Abram’s third quest
“Restores a lot of MP.”
Notes: None.
SUPER TONIC
Effects: Restores all MP
Location: Possible reward for completing Training Hall
“Completely restores your MP.”
Notes: None.
HEART REPAIR
Effects: Hearts +30
Location: Added to Jacob’s Shop upon completing Abram’s third quest, Monastery, Ruvas Forest, drops from Ladycat
“Restores lost hearts.”
Notes: None.
MAGICAL TICKET
Effects: Return to Wygol Village. Consumed upon use.
Location: Jacob’s Shop
“A one-way pass to return to the village immediately.”
Notes: None.
ANTI-VENOM
Effects: Cure poison
Location: Added to Jacob’s Shop upon completing Abram’s second quest, Monastery, Ruvas Forest, Kalidus Channel, drops from Skull Spider
“Removes poison from your body.”
Notes: None.
UNCURSE POTION
Effects: Cure curse
Location: Added to Jacob’s Shop upon completing Abram’s second quest, Misty Forest Road, Skeleton Cave, drops from Ectoplasm
“Dispels curses.”
Notes: None.
MEAT
Effects: HP +29
Location: Jacob’s Shop, Ruvas Forest, Wygol Village chests
“Restores 29 HP. Yummy!”
Notes: In Japanese, “29” and “meat” are homophones, hence the price and restored HP.
TASTY MEAT
Effects: HP +290
Location: Somnus Reef, hidden in a ledge in Dracula’s Castle (Castle Entrance)
“Restores 290 HP. Delicious!”
Notes: None.
THICK STEAK
Effects: HP +1000
Location: Reward for Aeon’s third quest, added to Jacob’s Shop afterward
“A High-quality cut of choice meat.”
Notes: None.
RAW KILLER FISH
Effects: HP +80
Location: Drops from Killer Fish
“This look delicious! ...Where did you get it?”
Notes: None.
RICE BALL
Effects: HP +26
Location: Drops from Flea Man
“A salmon-flavored rice ball.”
Notes: None.
MUSHROOM
Effects: HP +38
Location: Tymeo Mountains
“This delicate mushroom is meant to stimulate the appetite.”
Notes: None.
CORN SOUP
Effects: HP +30
Location: Reward for Aeon’s first quest, added to Jacob’s Shop afterwards
“The croutons are prepared with an old family recipe.”
Notes: This item’s description comes with the intriguing lore implication that there is a Belmont crouton recipe. It's only a matter of time before we get an official Castlevania cookbook! (lol I wish)
MINESTRONE
Effects: HP +130
Location: Added to Jacob’s Shop upon completing Aeon’s first quest
“Hearty vegetable bean soup on a tomato broth.”
Notes: None.
CURRY
Effects: HP +400
Location: Added to Jacob’s Shop upon completing Aeon’s third quest
“Indian curry prepared at a specialty shop.”
Notes: One of the developers who worked on this game, Curry the Kid/Shutaro, famously loves curry, and it frequently makes appearances in Castlevania games as a result, often as an especially helpful consumable.
RAMEN NOODLES
Effects: HP +200
Location: Added to Jacob’s Shop upon completing Aeon’s second quest
“Pork ramen, medium oil, heavy seasoning.”
Notes: None.
CREAM PUFF
Effects: HP +30
Location: Breakable ledge in Dracula’s Castle (Library)
“A light pastry prepared with fresh custard.”
Notes: None.
PUDDING
Effects: HP +35
Location: Drops from Lilith
“A jiggly custard pudding, look at it go!”
Notes: None.
MOCHA ECLAIR
Effects: HP +50
Location: Reward for completing Irina’s first quest
“A pastry with a hint of coffee flavoring.”
Notes: None.
TART TATIN
Effects: HP +120
Location: Reward for completing Irina’s second quest.
“In apple tarts, upside-down is rightside-up!”
Notes: None.
CHOCO SOUFFLE
Effects: HP +200
Location: Drops from Curse Diva
“Cut it open to find delicious, warm chocolate sauce!”
Notes: None.
CREPES SUZETTE
Effects: HP +220
Location: Drops from Draculina
“Let's hope this is just named after somebody.”
Notes: None.
CROQUE MONSIEUR
Effects: HP +210
Location: Drops from Ladycat
“A broiled ham and cheese sandwich.”
Notes: None.
SCHNITZEL
Effects: HP +230
Location: Mystery Manor
“A thin Viennese cutlet.”
Notes: None.
EISBEIN
Effects: HP +350
Location: Breakable ledge in Dracula’s Castle (Forsaken Cloister)
“Ham it up with this salted pork shank.”
Notes: None.
KILLER FISH BBQ
Effects: HP +450
Location: Reward from Aeon for completing second quest, added to Jacob’s Shop afterwards
“Killer Fish, lightly seasoned and grilled to perfection.”
Notes: I want to eat this in real life so bad you have no idea.
SALT
Effects: HP +1
Location: Drops from Needles, Fishhead and Forneus
“Simple rock salt.”
Notes: None.
MINT SUNDAE
Effects: Hearts +10
Location: Breakable ledge in Dracula:s Castle (Arms Depot)
“Ice cream and soda, combined in a delicate dance of delicious.”
Notes: None.
MILK
Effects: Hearts +4
Location: Wygol Village chests, drops from Black Fomor
“Low-fat milk. Two percent, to be exact.”
Notes: None.
COFFEE
Effects: Hearts +6
Location: Wygol Village chests
“This bitter blend uses authentic Transylvanian beans.”
Notes: None.
EARL GREY
Effects: Hearts +5
Location: Drops from Grave Digger
“Black tea scented with bergamot.”
Notes: None.
DARJEELING TEA
Effects: Hearts +5
Location: Monastery, Ruvas Forest
“Often referred to as the champagne of black teas.”
Notes: None.
RED DROPS
Effects: Flame AP +1000
Location: Monastery, Dracula’s Castle (Barracks), reward for Serge’s first quest
“Increases your flame attribute points.”
Notes: Permanent AP boost.
BLUE DROPS
Effects: Ice AP +1000
Location: Tymeo Mountains, Dracula’s Castle (Final Approach), reward for Serge’s second quest
“Increases your ice attribute points.”
Notes: None.
GREEN DROPS
Effects: Thunder AP +1000
Location: Dracula’s Castle (Barracks), reward for Serge’s third quest
“Increases your lightning attribute points.”
Notes: None.
WHITE DROPS
Effects: Light AP +1000
Location: Misty Forest Road, Dracula’s Castle (Castle Entrance, Underground Labyrinth), reward for Serge’s second quest
“Increases your light attribute points.”
Notes: None.
BLACK DROPS
Effects: Darkness AP +1000
Location: Skeleton Cave, Giant’s Dwelling, reward for Anna’s first quest
“Increases your darkness attribute points.”
Notes: None.
AMANITA
Effects: HP -200
Location: Tristis Pass
“Looks harmless, but appearances can be deadly poisonous.”
Notes: None.
ROTTEN MEAT
Effects: HP -200
Location: Drops from Zombie
“Your ticket to a brand new echelon of stomach problems.”
Notes: None.
SPOILED MILK
Effects: HP -400
Location: Drops from Ghoul
“It's milk you can chew!”
Notes: Called “3 Year Old Milk” in the Japanese version, which is just nasty.
RECORD 1
Effects: Changes the music to “Vampire Killer” from Castlevania (1986).
Location: Hidden chest in Ecclesia.
“Adjust the background music to your liking.”
Notes: None.
RECORD 2
Effects: Changes the music to “Stalker” from Castlevania (1986).
Location: Added to Jacob’s Shop upon completion of George's firsr quest.
“Adjust the background music to your liking.”
Notes: None.
RECORD 3
Effects: Changes the music to “Wicked Child” from Castlevania (1986).
Location: Added to Jacob’s Shop upon completion of George's first quest.
“Adjust the background music to your liking.”
Notes: None.
RECORD 4
Effects: Changes the music to “Walking on the Edge” from Castlevania (1986).
Location: Added to Jacob’s Shop upon completion of George's second quest.
“Adjust the background music to your liking.”
Notes: None.
RECORD 5
Effects: Changes the music to “Heart of Fire” from Castlevania (1986).
Location: Hidden chest in Ecclesia
“Adjust the background music to your liking.”
Notes: None.
RECORD 6
Effects: Changes the music to “Out of Time” from Castlevania (1986).
Location: Added to Jacob’s Shop upon completion of George's second quest.
“Adjust the background music to your liking.”
Notes: None.
RECORD 7
Effects: Changes the music to “Nothing to Lose” from Castlevania (1986).
Location: Added to Jacob’s Shop upon completion of George's third quest.
“Adjust the background music to your liking.”
Notes: None.
RECORD 8
Effects: Changes the music to “Black Night” from Castlevania (1986).
Location: Added to Jacob’s Shop upon completion of George's third quest.
“Adjust the background music to your liking.”
Notes: None.
MOUSE
Effects: None
Location: Kalidus Channel (catch in the shipwreck area)
“Tom seems to want this.”
Notes: Anna quest item.
CAT COLLAR
Effects: None
Location: Bring Chrysoberyl to Laura during Anna’s third quest.
“Blurb goes here”
Notes: Anna quest item.
CAMERA
Effects: Click “Use” to take a picture of what’s in front of you.
Location: Received from Marcel
“You're just borrowing it, so BE CAREFUL.”
Notes: Marcel quest item.
PHOTO 1
Effects: None
Location: Photograph a Cave Troll (Tymeo Mountains, Dracula’s Castle, Large Cavern)
“A photo of that goat-sucking scamp, the Cave Troll.”
Notes: Marcel quest item.
PHOTO 2
Effects: None
Location: Photograph a Jersey Devil (Argila Swamp)
“From the pine barrens to your neck of the woods: Jersey Devil.”
Notes: Marcel quest item.
PHOTO 3
Effects:
Location: Photograph the Yeti (Tymeo Mountains)
“A photo of the fluffy and delightful Yeti.”
Notes: Notes go here.
POOR PHOTO
Effects: None
Location: Take a picture of anything but the quest monsters
“Whatever this was, it wasn't photographed well at all.”
Notes: None.
"FRONTIER" ISSUE 1
Effects: None
Location: Added to Jacob’s Shop upon completing Marcel’s first quest
“Shocking News!!! Cave Troll spotted at Peroli!”
Notes: The location “Peroli” is never mentioned again.
"FRONTIER" ISSUE 2
Effects: None
Location: Added to Jacob’s Shop upon completing Marcel’s second quest
“Live and On the Prowl!! The Jersey Devil's Hot Body!”
Notes: None.
"FRONTIER" FINAL
Effects: None
Location: Added to Jacob’s Shop upon completing Marcel’s third quest
“Tons of Exclusive Shots! 16 Pictures of the Elusive Yeti!”
Notes: None.
SKETCH BOOK
Effects: Draw certain landscapes for quests.
Location: Gift from Daniela
“A grandmother's gift to her favorite grandchild.”
Notes: Daniela quest item.
LIGHTHOUSE ART
Effects: None
Location: Draw Lighthouse for Daniela’s first quest.
“It's a sketch I drew of the Lighthouse.”
Notes: Daniela quest item. Curiously, Shanoa describes these drawings in first person. It’s uncertain if Shanoa is meant to be the narrator of all the item descriptions, but it’s funnier if she is.
WATERFALL ART
Effects: None
Location: Draw the Waterfall in Tristis Pass for Daniela’s second quest.
“I sketched the waterfall. Its majesty really comes through.”
Notes: Daniela quest item. Can be drawn frozen or unfrozen.
CHURCH ART
Effects: None
Location: Draw inside the church in Oblivion Ridge
“I think I recreated the church quite authentically.”
Notes: Daniela quest item.
HORSE HAIR
Effects: None
Location: Drops from Nightmare
“Horsehair is used in bows for stringed instruments.”
Notes: George quest item.
EAGLE FEATHER
Effects: None
Location: Drops from Altair
“This quill could be a pen if one were so inclined.”
Notes: George quest item.
BLACK INK
Effects: None
Location: Drops from Dark Octopus
“Black ink extracted from an octopus.”
Notes: George quest item.
COTTON THREAD
Effects: None
Location: Monastery, Ruvas Forest, Kalidus Channel, Minera Prison Island
“A strong cotton thread. Careful how you wash it.”
Notes: Monica quest item.
SILK THREAD
Effects: None
Location: Kalidus Channel, Misty Forest Road, Skeleton Cave, Somnus Reef, drop from Arachne
“Who doesn't love smooth, beautiful silk? ”
Notes: Monica quest item.
CASHMERE THREAD
Effects: None
Location: Misty Forest Road, Skeleton Cave, drop from White Fomor
“Cashmere thread of the highest quality.”
Notes: Monica quest item.
SAGE
Effects: None
Location: Minera Prison Island, Misty Forest Road, Skeleton Cave
“Medicinal herbs from a purple-flowered plant.”
Notes: Abram quest item. Needed for most of his quests, so get plenty.
CHAMOMILE
Effects: None
Location: Kalidus Channel, Minera Prison Island, Tymeo Mountains, Somnus Reef, Oblivion Ridge
“Sweetly scented herbs with medical properties.”
Notes: Abram quest item.
RUE
Effects: None
Location: Tymeo Mountains, Misty Forest Road, Tristis Pass, Argila Swamp
“A medicinal herb native to southern Europe.”
Notes: Abram quest item.
MANDRAKE ROOT
Effects: None
Location: Drops from Mandragora
“Commonly used in many rituals and ceremonies.”
Notes: Abram quest item.
MERMAN MEAT
Effects:
Location: Drops from Lorelai
“Flesh removed from an aquatic man-creature.”
Notes: Abram quest item. Called “Mermaid Meat” in the Japanese version, making it more clear where to find it.
ZIRCON
Effects: None
Location: Tristis Pass, Argila Swamp, drop from both Merman types
“A beautiful yellow gemstone.”
Notes: Likely intended for a scrapped quest..
LAPIS LAZULI
Effects: None
Location: Monastery, Ruvas Forest, Kalidus Channel, Minera Prison Island, Misty Forest Road, Skeleton Cave
“Lapis lazuli is widely used, from sculpture to jewelry.”
Notes: Laura quest item.
CHRYSOBERYL
Effects: None.
Location: Tymeo Mountains, Somnus Reef
“A chrysoberyl cats-eye jewel.”
Notes: Anna quest item. Take it to Laura to create the Cat Collar.
RUBY
Effects: None
Location: Tymeo Mountains, Tristis Pass, Argila Swamp, Dracula's Castle
“A highly-valuable, deep red gemstone.”
Notes: Laura quest item.
SAPPHIRE
Effects: None
Location: Kalidus Channel, Somnus Reef, Dracula's Castle
“A valuable gemstone from the depths of the earth.”
Notes: Laura quest item.
EMERALD
Effects: None
Location: Kalidus Channel, Tristis Pass, Argila Swamp, Dracula's Castle
“A mesmerizing green jewel.”
Notes: Laura quest item.
ONYX
Effects: None
Location: Tristis Pass, Training Hall, Large Cavern, Dracula's Castle
“Agate with a rich, dark color.”
Notes: Laura quest item.
DIAMOND
Effects: None
Location: Tristis Pass, Oblivion Ridge, Argila Swamp, Training Hall, Large Cavern, Dracula's Castle
“A ghoul's best friend.”
Notes: Laura quest item.
ALEXANDRITE
Effects: None
Location: Possible reward for completing Training Hall or Large Cavern
“This valuable jewel changes color in different light.”
Notes: Laura quest item.
COPPER ORE
Effects: None
Location: Drop from Axe Knight or Spear Guard
“A chunk of copper ore.”
Notes: Likely intended for a scrapped quest.
IRON ORE
Effects:
Location: Kalidus Channel, Minera Prison Island, Tymeo Mountains, drops from Rock Knight and Automaton ZX26
“Iron ore is part of a balanced blacksmith.”
Notes: Eugen quest item.
SILVER ORE
Effects: None
Location: Tymeo Mountains, Misty Forest Road, Skeleton Cave, Somnus Reef, Tristis Pass, Argila Swamp, Dracula's Castle, drops from Owl Knight, Tin Man, Hammer Shaker or Automaton ZX27
“An ore containing the finest silver.”
Notes: Eugen quest item.
GOLD ORE
Effects: None
Location: Mystery Manor, Training Hall, Large Cavern, Dracula's Castle, drops from Tin Man, Double Hammer, and Weapon Master
“This ore is as valuable as it is heavy.”
Notes: Eugen quest item.
VIP CARD
Effects: Reduces shop prices by 20%
Location: Reward from Jacob for spending 100k at the shop
“A discount card for the shop's best customers.”
Notes: None.
KONAMI MAN
Effects: None
Location: Hidden in a ledge in Minera Prison Island
“5,000 points.”
Notes: Bonus item.
TWINBEE
Effects: None
Location: Hidden in Kalidus Channel.
“5,000 points.”
Notes: Bonus item.
VIC VIPER
Effects: None
Location: Hidden in a ledge in Somnus Reef
“5,000 points.”
Notes: Bonus item.
PHONOGRAPH
Effects: Record scream.
Location: Received from George.
“Borrowed to record the Banshee's cry.”
Notes: Use the item when a Banshee is using a scream attack for quest.
ARTHRO MEDAL
Effects: None
Location: Kill Arthroverta without taking damage.
“Medal awarded for defeating the earth beetle, Arthroverta.”
Notes: None.
SKELETON MEDAL
Effects: None
Location: Kill the Giant Skeleton without taking damage.
“Medal awarded for defeating the Giant Skeleton.”
Notes: None.
BRACHYURA MEDAL
Effects: None
Location: Kill Brachyura without taking damage.
“Medal awarded for defeating the giant enemy crab, Brachyura.”
Notes: None.
MANEATER MEDAL
Effects: None
Location: Kill Maneater without taking damage.
“Medal awarded for defeating the monster insect, Maneater.”
Notes: None.
RUSALKA MEDAL
Effects: None
Location: Kill Rusalka without taking damage.
“Medal awarded for defeating the water demon, Rusalka.”
Notes: None.
GOLIATH MEDAL
Effects: None
Location: Kill Goliath without taking damage.
“Medal awarded for defeating the titanic soldier, Goliath.”
Notes: None.
GRAVEDO MEDAL
Effects: None
Location: Kill Gravedorcus without taking damage.
“Medal awarded for defeating the sand dragon, Gravedorcus.”
Notes: None.
ALBUS MEDAL
Effects: None
Location: Kill Albus without taking damage.
“Medal awarded for defeating Albus.”
Notes: None.
BARLOWE MEDAL
Effects: None
Location: Kill Barlowe without taking damage.
“Medal awarded for defeating Barlowe.”
Notes: None.
WALLMAN MEDAL
Effects: None
Location: Kill Wallman without taking damage.
“Medal awarded for defeating the mysterious being, Wallman.”
Notes: None.
BLACKMORE MEDAL
Effects: None
Location: Kill Blackmore without taking damage.
“Medal awarded for defeating the devilish Blackmore.”
Notes: None.
ELIGOR MEDAL
Effects: None
Location: Kill Eligor without taking damage.
“Medal awarded for defeating the demon-horse rider, Eligor.”
Notes: None.
DEATH MEDAL
Effects: None
Location: Kill Death without taking damage.
“Medal awarded for defeating Dracula's servant, Death.”
Notes: None.
DRACULA MEDAL
Effects: None
Location: Kill Dracula without taking damage.
“Medal awarded for defeating the Demon King, Dracula.”
Notes: None.
RELICS/OTHER
HP MAX UP
Effects: Max HP +20
Location: Throughout game
“Increases your maximum MP.”
Notes: Increases max MP by 20. Cap is 30 max ups, any collected subsequently will no longer increase the maximum.
MP MAX UP
Effects: Max MP +10
Location: Throughout game
“Increases your maximum MP.”
Notes: Increases max MP by 10. Cap is 30 max ups, any collected subsequently will no longer increase the maximum.
HEART MAX UP
Effects: Max Hearts +10
Location: Throughout game
“Increases your heart maximum.”
Notes: Increases max hearts by 10. Cap is 30 max ups, any collected subsequently will no longer increase the maximum.
LIZARD TAIL
Effects: Slide enabled.
Location: Starting relic
“Slide by pressing down + B.”
Notes: None.
ORDINARY ROCK
Effects: Double jump and divekick unlocked.
Location: Skeleton Cave
“Jump a second time while in midair.”
Notes: Name is a humorous mistranslation of “Flight Stone”.
SERPENT SCALE
Effects: Move underwater.
Location: Lighthouse
“Move freely underwater. ”
Notes: Unlocks second half of Kalidus Channel.
GLYPH UNION
Effects: Create a combo attack that consumes hearts.
Location: Starting relic
“Combine two glyphs by inputting Up + Y or X.”
Notes: None.
GLYPH SLEEVE
Effects: 3 seperate glyph equip menus that can be swapped between manually.
Location: Minera Prison Island (Normal Mode), Ecclesia (Hard Mode)
“Hold A and press L or R to swap glyphs.”
Notes: None.
BOOK OF SPIRITS
Effects: Displays names of enemies.
Location: Monastery
“Displays enemy names as you attack.”
Notes: None.